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Detecting Hacked Clients at Connection Time

1 min readAva from ReLens
Detecting Hacked Clients at Connection Time
Detecting Hacked Clients at Connection Time

Detecting Hacked Clients at Connection Time

Running a public Minecraft server means dealing with cheaters, hacked clients and unfair mods.
HackedServer is built to catch them as early as possible: at the moment they connect.

Why detect at connection time?

Instead of relying only on classic in-game anticheats, HackedServer inspects specific packets exchanged when the player joins.
This allows it to:

  • Detect many clients before they have time to toggle any cheat
  • Reduce noise for your staff (fewer false-positives from movement checks)
  • Give you a clear list of suspicious clients and mods

What can HackedServer detect?

Depending on your server version, HackedServer can detect:

  • Forge and many Forge mods
  • Fabric and Rift-based clients
  • WorldDownloader
  • Labymod, BetterSprintingMod, Liteloader
  • 5ZigMod, PX Mod
  • Vape Cracked and more

You can also add your own custom checks to extend detection as new clients appear.

Getting started

  1. Drop HackedServer.jar, HackedCore.jar and (for 1.17+) ProtocolLib into your /plugins/ folder.
  2. Restart your server.
  3. Follow the configuration guide in the docs.

You can read the full installation guide at https://docs.hackedserver.org.

That's it! This is a minimal example to get you started.