Article
Detecting Hacked Clients at Connection Time

Detecting Hacked Clients at Connection Time
Running a public Minecraft server means dealing with cheaters, hacked clients and unfair mods.
HackedServer is built to catch them as early as possible: at the moment they connect.
Why detect at connection time?
Instead of relying only on classic in-game anticheats, HackedServer inspects specific packets exchanged when the player joins.
This allows it to:
- Detect many clients before they have time to toggle any cheat
- Reduce noise for your staff (fewer false-positives from movement checks)
- Give you a clear list of suspicious clients and mods
What can HackedServer detect?
Depending on your server version, HackedServer can detect:
- Forge and many Forge mods
- Fabric and Rift-based clients
- WorldDownloader
- Labymod, BetterSprintingMod, Liteloader
- 5ZigMod, PX Mod
- Vape Cracked and more
You can also add your own custom checks to extend detection as new clients appear.
Getting started
- Drop
HackedServer.jar,HackedCore.jarand (for 1.17+)ProtocolLibinto your/plugins/folder. - Restart your server.
- Follow the configuration guide in the docs.
You can read the full installation guide at https://docs.hackedserver.org.
That's it! This is a minimal example to get you started.